#region Copyright (c) 2006-2009 Widgetsphere LLC, All Rights Reserved
//--------------------------------------------------------------------- *
//                          Widgetsphere  LLC                           *
//             Copyright (c) 2006-2009 All Rights reserved              *
//                                                                      *
//                                                                      *
//This file and its contents are protected by United States and         *
//International copyright laws.  Unauthorized reproduction and/or       *
//distribution of all or any portion of the code contained herein       *
//is strictly prohibited and will result in severe civil and criminal   *
//penalties.  Any violations of this copyright will be prosecuted       *
//to the fullest extent possible under law.                             *
//                                                                      *
//THE SOURCE CODE CONTAINED HEREIN AND IN RELATED FILES IS PROVIDED     *
//TO THE REGISTERED DEVELOPER FOR THE PURPOSES OF EDUCATION AND         *
//TROUBLESHOOTING. UNDER NO CIRCUMSTANCES MAY ANY PORTION OF THE SOURCE *
//CODE BE DISTRIBUTED, DISCLOSED OR OTHERWISE MADE AVAILABLE TO ANY     *
//THIRD PARTY WITHOUT THE EXPRESS WRITTEN CONSENT OF WIDGETSPHERE LLC   *
//                                                                      *
//UNDER NO CIRCUMSTANCES MAY THE SOURCE CODE BE USED IN WHOLE OR IN     *
//PART, AS THE BASIS FOR CREATING A PRODUCT THAT PROVIDES THE SAME, OR  *
//SUBSTANTIALLY THE SAME, FUNCTIONALITY AS ANY WIDGETSPHERE PRODUCT.    *
//                                                                      *
//THE REGISTERED DEVELOPER ACKNOWLEDGES THAT THIS SOURCE CODE           *
//CONTAINS VALUABLE AND PROPRIETARY TRADE SECRETS OF WIDGETSPHERE,      *
//INC.  THE REGISTERED DEVELOPER AGREES TO EXPEND EVERY EFFORT TO       *
//INSURE ITS CONFIDENTIALITY.                                           *
//                                                                      *
//THE END USER LICENSE AGREEMENT (EULA) ACCOMPANYING THE PRODUCT        *
//PERMITS THE REGISTERED DEVELOPER TO REDISTRIBUTE THE PRODUCT IN       *
//EXECUTABLE FORM ONLY IN SUPPORT OF APPLICATIONS WRITTEN USING         *
//THE PRODUCT.  IT DOES NOT PROVIDE ANY RIGHTS REGARDING THE            *
//SOURCE CODE CONTAINED HEREIN.                                         *
//                                                                      *
//THIS COPYRIGHT NOTICE MAY NOT BE REMOVED FROM THIS FILE.              *
//--------------------------------------------------------------------- *
#endregion
using System;
using System.Collections;
using Widgetsphere.Generator.Common.GeneratorFramework;
using System.Windows.Forms;

namespace Widgetsphere.Generator.Models
{
	public class TableComponentCollectionNode : ModelObjectTreeNode
	{
		#region Member Variables

		#endregion

		#region Constructor

    public TableComponentCollectionNode(TableComponentCollectionController controller)
      : base(controller)
    {
			
    }

		#endregion

    #region Refresh

    public override void Refresh()
		{
			try
			{
				System.Diagnostics.Debug.WriteLine("Refresh: TableComponent: " + this.Name);

				if ((this.TreeView != null) && (this.TreeView.InvokeRequired))
				{
					this.TreeView.Invoke(new EmptyDelegate(this.Refresh));
					return;
				}

				this.Text = "Components";
				this.Name = "Components";
				this.ImageIndex = ImageHelper.GetImageIndex(ImageConstants.FolderClose);
				this.SelectedImageIndex = this.ImageIndex;

				TableComponentCollection tableComponentCollection = (TableComponentCollection)this.Object;

				//Add new nodes      
				foreach (TableComponent component in tableComponentCollection)
				{
					if (this.Nodes.Find(component.Key, false).Length == 0)
					{
						TableComponentController tc = new TableComponentController(component);
						tc.Node.Name = component.Key;
						tc.Node.Text = component.Name;
						this.Nodes.Add(tc.Node);
					}
				}

				//Remove non-existing nodes
				for (int ii = this.Nodes.Count - 1; ii >= 0; ii--)
				{
					TableComponentNode node = (TableComponentNode)this.Nodes[ii];
					if (tableComponentCollection.GetByKey(node.Name) == null)
					{
						this.Nodes.RemoveAt(ii);
					}
				}

				this.Sort();

				this.Controller.UIControl.Refresh();

			}
			catch (Exception ex)
			{				
				throw;
			}

		}

		#endregion

	}
}
